This article and its follow-up, written on the blog Paging Dr. Nerdlove addresses the issue of sexism in video games and geek culture quite fully. Well, the first part presents the issue and the second article was written in response to the vast amount of negative responses the author received because of the first post. That is one of the key problems: gamers are extremely hostile to the idea that they are being sexist. Either they deny the issue, say no one cares, or that it's okay because it's a male-dominated culture so games would obviously pander to a male audience or that male characters are sexualized as well, so it evens out. Dr. Nerdlove goes into depth deconstructing these foolish arguments and why they're not helping.
Even though geek culture and media are generally male centric, women are making great progress in fantasy, movies and comics at an increasing rate. However, it seems that video games are lagging behind. One of the most egregious failing of the gaming industries that the author brought up and I am most annoyed by is the profound lack of good female characters that have. Female characters that actually have interesting stories and development are few and far between, while virtually every game has some swimsuit model gyrating or prancing around as a love interest. Even games that put in an effort to have female characters end up perpetuating stereotypes by treating them as objects of desire first and characters second. Let's look at the author's example from the recent Batman game Arkham City.
Looking at recent games, it was very challenging to come up with any female characters that had interesting stories and were not overtly sexualized. The only ones from major games this decade I thought of were Elena Fisher from the Uncharted series, Alyx Vance from Half-Life 2 and FemShep from Mass Effect, who only ha an interesting story because she is the main character who you decide the personality and look of. Feel free to give me more examples.