tag:blogger.com,1999:blog-9204080274406469.post4263247405975862145..comments2023-05-27T01:23:41.984-07:00Comments on Barbaric Poetries: Censorship of Violence in Video Gameschristopher lirettehttp://www.blogger.com/profile/07995726854485863726noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-9204080274406469.post-86528376928414690462011-02-05T12:33:56.624-08:002011-02-05T12:33:56.624-08:00I will argue that there is a good amount of censor...I will argue that there is a good amount of censorship in violent video games inherent in the rating system imposed by the Entertainment Software Rating Board (ESRB). The ESRB is an official rating system used to rate video games on the basis of the quantity of violence, sex, drugs, and alcohol use found in a game to categorize them for the correct age groups. One may notice a trend in video games having more “realistic” violence in them as technology evolves and allows for greater detail, but the amount of violence available in a games has reached an asymptote somewhere around the Mature (M) rating. The last thing a video game company want to do is cross the line into the Adults Only (AO) rating, where sales reach an abysmal low: have you ever even seen a game with an AO rating? Therefore the reason why even in America, we don’t see more disemboweling, sodomy, and killing of children (scenes common in Blood Meridian), is not our technological limitations, but censorship in the US caused by the ESRB.charliefelixhttps://www.blogger.com/profile/08626623191372745444noreply@blogger.comtag:blogger.com,1999:blog-9204080274406469.post-34173054890157892122011-02-02T18:22:28.475-08:002011-02-02T18:22:28.475-08:00The law should be based on empirical evidence in t...The law should be based on empirical evidence in this case. Smoking has been empirically linked to health problems in the smoker and people near the smoker, so laws are in place to reduce smoking. Violent video games have not been empirically linked to violent behavior for the consumer so the law need not restrict them. <br /><br />However, violent behavior is only one negative effect. If it can be empirically shown that violent video games hurt child development then the law ought to restrict sales to minors, which it does in many places.Andrewhttps://www.blogger.com/profile/12236025329473315614noreply@blogger.com